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Yeeeih! I arrived just in time to play the POSTJAM. It's pretty cool to see the changes that can happen between two weeks and I'm sad to hear, that things didn't went well during the first week. It is short but I enjoyed traversing through the rooms and exploring the layout of the dungeon. I don't know much touhou past 15 outside of fanart and fan games but I'm starting to love devilish Okina. I struggle a bit in the Post-jam, I thought it was a bug until I figure out what I had to do. 

There was also a bug where if you stay for a bit in between rooms the camera goes a little bit crazy and the camera can stuck inbetween. 

My Favorite Parts: The ending, both the boss and the conclusion. Although a little bit rough on the edges, have a lot of charm to it and left me with a good taste :3

For the camera bug did you get hit by an enemy into the area transition? I'm unaware of it occurring just from standing, but if you can give more details I can try to figure out what happened.

No, I just walked through the door but I changed direction midway the screen movement and returned back, so the camera translation didn't completed its first path and it went directly two the second transition having an odd offset, or at least that's how it felt. 

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That's odd... You shouldn't be able to move during screen transitions at all with how it's set up. There's a cutscene flag that disables player input. And now it looks like somehow the build export messed up??? I've replaced the available post jam build, however I'm not sure if that'd help with the camera bug. I'll take a look at it tomorrow if I can figure out what caused it.

I lied and did it now. Hopefully should be fixed? Feel free to let me know if you run into anything else.