Playing the first Zelda will probably clarify some things, but some tiles (blocks) can be pushed. In dungeons this only applies after enemies in the room have been killed.
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The Legend of Merry jam comments · Replied to Chears-on-Itchy-Witchy in The Legend of Merry jam comments
That's odd... You shouldn't be able to move during screen transitions at all with how it's set up. There's a cutscene flag that disables player input. And now it looks like somehow the build export messed up??? I've replaced the available post jam build, however I'm not sure if that'd help with the camera bug. I'll take a look at it tomorrow if I can figure out what caused it.
The Legend of Merry jam comments · Replied to Chears-on-Itchy-Witchy in The Legend of Merry jam comments



