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Found a bug in Master mode, where when you put your sissies into a chastity cage, no matter the model, the actual model for the cage floats somewhere between and behind their feet, but their cock still looks like it's in the cage. On the one hand, clearly a bug, on the other hand, it's pretty hot to be able to clearly see how their cocks are progressively forced back into their body as you lock them down tighter and tighter without metal getting in the way. Makes me wish for a toggle to make the cage texture visible or invisible, not to mention other ways to pay more attention to the cocks-turned-clits of your sissies outside of just locking them away. Definitely hope one of the punishments mentioned in the roadmap is going to be the ability to do some c&bt or use a sounding rod.  

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It was a bug. I'm currently 100% focused on Sissy mode and forgot to test the features that could affect Master mode's functionality. Fixed it. Sorry about that, and thank you for pointing it out!

I'll add the feature to show what the penis looks like inside the cage.

There will be a few punishment options, so I've got you covered! Thanks!

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Thank you for the game, I'm having a great time so far! Also, I'm almost embarrassed to ask, but how do I update the game with the latest patches? So far I basically delete the whole file and replace it with the new one but that kind of nukes my progress every time I do it (obviously so lol) 


Also! Another bug that's persisted for a while is that shaving is kind of hit or miss if it happens, even if I make the sissy shave his whole body every day on his schedule, but removing facial hair permanently doesn't count towards the feminization goal and soft-locks it for that sissy. Idk if you were already aware of that one, but I figure I ought to mention it

The best way to update the game is through the itch.io app. You shouldn't lose any progress. Even if you delete the entire game from your PC, the save folder should still be there.

Yes, not everything works perfectly yet. Sorry about that! Thank you for the feedback!