Not sure this is where to ask this stuff but here goes:
Can we get a comprehensive text list of the all your json terrain types ?
I noticed there is no terrain type open (just "") or water (just ""). Is it possible to fill in those with their appropriate types (e.g. "Ocean" and "Clear" when exporting ? Would make map AI easier to work with (suppose I could use a color check of the center of the hex to determine what it is but that gets messy)
It also seems to truncate the grid if there is empty (in this case water) to the right. Can it fully export all the hexes ? I suppose I could smart fill and assume its water but have to be careful not to include open terrain (again kind of messy when the data is already generated somewhere).
As if that is not enough :D, can we get as a future feature (pun intended) the features field to have a class associated with it (e.g. town, danger, wood_feature, mountain_feature etc etc ?) this would make it a breeze to generate some logic for quests, backstory etc etc.
Really love your Perilous Shores stuff. Its really got my creative juices flowing :D