Can I use the links in the JSON to for villages/dungeons etc to automatically bring open a browser window or would you prefer that the player manually does so (can send it to the clipboard and they can fire off the link to prevent abuse) ?
Almost got the prototype working- can import the data, fog, move with some move validation and able to pull up the contents of the hex mostly (see below). Got to figure out how I'm going to get it hosted though (anyone try Netlify ?).
I actually have another silly question (no surprise there). What distance (flat to flat) of hex do you envision each hex encompasses ? 2-3 miles ? 6 miles ? Or what was your intention ?
Also, I noticed going through the data that multi-hex features (like woods etc) can have towns/dangers as that are also part of their hex list. Is this intentional ? On the map it does not draw any terrain under towns/dangers, but if it is in woods, it treats it as woods.
This comes back to what you think the hex distance is (2-3 miles and probably a clearing, 6 miles+ and its whatever terrain the feature it is in ?).
Sorry for the questions. I'm fine tuning things and of course having interface/haxe issues to overcome and adapt to.