Just got it, very excited to test it! Is it possible, or perhaps how hard it is, to import WAD files? If yes, how much of it. Like can it import sounds, etc?
Viewing post in Classic FPS Engine for Game Maker Studio 2 comments
This is a Wolfenstein 3D style template for Game Maker Studio and as such can not import WAD files (that's for GZDoom I think if you want that). As for sounds, you basically have to import your own and use them in the same way the template does (through the audio functions used across the template).