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(+1)

This works great on its own, but when i go to actually launch the game, there seems to be an odd issue where the game that gets opened with execute shell will inherit the working directory of the game that opened it, which makes it very awkward that the game my launcher is opening relies very heavily on external files and is refusing to find the right location (Doesnt help its an old gm81 game! lol!) 

The popup message is the working_directory spat out in a show_message, and the file explorer in the background is showing the actual location of the exe (the launcher exe is in root Boll Launcher3, but the opened game is in > Launcher3 > BDX > 2.14). is there anything i can do about this issue?

(+1)

Sure, why not - added that to the new version as another argument.

thank you so much!