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DEMO FEEDBACK (Questions, Comments, Concerns Here!) Sticky

A topic by FeelinImpish created Apr 19, 2025 Views: 2,712 Replies: 100
Viewing posts 21 to 27 of 27 · Previous page · First page

don’t have to answer but does the way that you deal with Beleth have anything to do with your path (you kill her no duh) but if you became the new lord of gluttony do you turn her into a trash dump for monster parts well past immobility? For muscle growth do you “bless” her and make her carry your throne on her shoulders? Possibly lobotomizing her in the process!? I don’t know if there’d be 2 scenes of flavor cutscene given how personal the vendetta is or if you black screen her then live happily ever after.

Developer(+1)

I'm definitely interested in altering the ending depending on which Sin/subclass the player winds up choosing. Still working out how I'd want those to play out, though I am also interested in presenting the player with the option to "spare" or slay Beleth once she's been defeated! 

(+1)

I can think of a number of ways that she would be a fantastic throne.

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just replayed hilly hill and holy shit I forgot how good you are at drawing backs. the curve of x2's back and the smooth angles are just so peak. This probably sounds weird but when Im checking someone out and she has terrible posture its an instant no for me.

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well , Its kind of  turn off for everyone even in guy or a girl cuz no one finds a guy/girl attractive if they are hunched ,Although i have a thing for pregnant expansion and definitely taking the lust sin subclass for M and G but i might make a exception for V cuz i can see a lot of potential with the sloth sin subclass . i am definitely 🍑 person but i am not a picky , so i prefer both .

(+1)

This wont surprise you but one of my favorite genres is when you take an anaemic girl and give her 300 big macs. naturally my first build is going to be vepar gluttony. it seems viable enough bc you can make it like the old bulbasaur builds where you put down leech seed and toxic (which does more damage each turn) and leech seed would take 100% of the damage of toxic as health. It was fucking busted. Anyways if health on kill is added my gameboy boomerism is coming back. Overall. we have almost the exact same tastes bro.

Developer

Sorry to disappoint, but Gluttony routes aren't going to be making it in for a while. Lust, Sloth, and Wrath are going to be the first Sin routes to make it in, and then once I feel okay with how they're balanced at that stage I'll start adding the other Sin routes. Gluttony will probably be fourth, though! I definitely have a more solid idea for what I want out of it compared to Envy, Greed, and Pride.

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you apologizing is like Superman apologizing for the noise when he stops the train from derailing. Shut that shit up king

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ig like minds think alike ;>

If I may, if you havent already, which "theme" does each sin follow? I can only assume wrath is for mucles.

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well, lust  is pregnancy and breast; sloth is for ass; gluttony is for being chubby while other sins are still in development stage  ( not sure , this might change , if the dev thinks otherwise) , so what do you think about the possible themes that the other sin subclass have like pride having strong and enlarge thighs seem fitting its persona tbh idk what's your thoughts on this ?

Developer

I don't have it fully figured out, but here's what I do have!

Wrath - Juggernaut and Rancor both focus on muscle growth. They might target different areas, but they already do that for the imps (Vepar gets stronger legs for instance) so we'll see.

Lust - Broodmother = pregnancy, Succubus = breast expansion.

Sloth - both Creeping Death and Vicarious Dreamer focus on butt growth.

Gluttony - Gourmand features weight gain, and the Everstarved features belly stuffing with some vore themes.

After these four I'm less decided. The next three I'm saving until I feel the first four are in a good spot thematically and mechanically so I don't make them redundant. Buuuut I do have a few ideas.

Greed - all I have right now is that Hustler will wear finer clothes, and Gilded will wear tons of jewelry that acts as armor.

Pride - Egotist will feature some mini-giantess/height growth, not sure about Braggart. That one could be hourglass maybe.

Envy - I plan on making it so Imitator can mimic any of the other sin subclasses, but I don't know for sure how difficult that would be to do. Haven't decided with Covetor.

But again, the last three aren't a priority until I'm in a good place with the first four.

it’s not something I particularly enjoy, but have considered making greed a behavioral sin? Like using succubi as footrests or cup bearers? Where the appeal is the lifestyle/ projection and not as much the object?

there’s an entire genre of anime around bossy women living like Arab dictators.

Developer

I've been considering the idea of having a few routes that don't feature growth kinks, so that's not a bad idea! Not sure how far I'd want to push that particular angle though, since I'm not particularly enthralled by it myself

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me neither, but gyarufication is on the table. so long as hypnosis stays from a 10 foot pole.

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envy sin seem too broken on paper, like could you elaborate on how are you willing to make this sin work in combat 

aside from this it also might be the worst sin subclass if  the sin mimicry is random like imagine a lust build on envy but it mimic wrath sin leading to the build being obsolete

Developer(+1)

It will most certainly NOT be random, don't worry lol

The idea behind Imitator is that they would be able to mimic another subclass by gaining access to its skills, but they wouldn't get the stat bonuses that the subclass gives you. For example, an Imitator could get the Fury skill from the Juggernaut class, but they wouldn't get the Attack increase that comes with the Wrath tree. 

Essentially they'd be sacrificing power for versatility, being able to use skills from other Sins but not as effectively. This would also allow for more freedom in party composition, since you could build your imp around your units rather than the other way around.

is there pros and cons on the classes or only stats boost ?

Developer

They'll have different roles or specialties in combat, but they won't necessarily have any direct drawbacks. All of your stats will increase, but depending on which Sin you pick they'll scale differently (Wrath will get a higher Attack boost than the others, Gluttony will get more health, etc). They'll each come with unique skills as well.

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cool

I’m just saying you should totally play nightreign

Developer

Oh, there's no chance of that happening. I'm not gud enough to play any FromSoft game that came out after Dark Souls 2.

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This is a really nice demo! I love the art, the world and the premise, it has a lot of potential! Can't wait to see where this is going, and of course I'm curious how the more spicy stuff will be implemented. Well done, I'll be here for it! 

Developer(+1)

Thank you so much! Really appreciate the kind words!

I definitely want to find more engaging ways to include the spicy stuff. I feel like a simple change in character battlers/sprites isn't going to be interesting enough. I need to prioritize that a bit more at some point lol

Viewing posts 21 to 27 of 27 · Previous page · First page