Love the custom loading graphic- was that in the previous version?
I did run into one of the new partial checks, I think, and I did the new Teddy route. I went for a prudence/temperance run this time, which was a bit rough in the early game but worked very well near the end. I played without the hints system because I forgot it had to be enabled first.
I didn't mention the humour in my previous comment on the game page, but it's definitely a high point as always. There's a lot of call backs and call forwards that I only got on a replay, too (some might have been new to this version).
The devlog was pretty interesting, I can definitely see how this was overscoped as it certainly feels like the biggest Apho game yet.