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A suggestion, when you get to chose a reward, or are at the shop, have an NPC/Shopkeeper say something that could give you a clue on the boss, so that you could prepare yourself, even on the first run :)

Or if the bosses are random, then they could give clues to which it is.
Again, great game.

Thanks for the feedback!

Yes, I agree,  need to show information about the final boss

(+1)

This game seems like it would fit well with a Slay-the-Spire-like map, where you could choose directions (e.g. battle, miniboss, shop, treasure).

I like this idea too, just beware of feature creep. But is probably less complicated than my idea :)

The map is already in development:)