Also also, I’d suggest a voting period of at least two weeks; even if half of currently declared people submitted an entry, that would make for over 40 entries to play over a week, which is tricky if you don’t have much free time. And even if for some people 2 weeks won’t be enough, it should still result in individual people’s more complete voting, which means more feedback for everyone and somewhat fairer results.
I can’t preview how other jams do it nowadays, I configured this how I remember the last jam I attended was configured :D But you make a good point.
I planned to use rating queue of the size 5, and allow out-of-queue rating after 5 ratings.
AFAIK as a participant you don’t have to rate any games to get a score in itch game jam. So basically the participants will get 2 weeks to vote, but they might need it or not.
I have this idea: What if we end voting on Tuesday, July 29 @ 23:59. Then we would have one day (July 30) break to take a look at the results, do some moderation (i hope not necessary), prepare the movies etc. Then July 31 at, say 18:00 UTC we publish the results?
And this will be the final bell of the initiative, so everyone will go BBQ celebrating it’s success:) Is this a good plan?
I request community’s feedback, please :)