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Hello,

I found an issue with RPG maker MZ shaking screen command and scrolling layers (SCREEN OVERLAY):

I have a map that has screen overlay clouds and are scrolling slowly down left.
If you shake the screen, you can see that the clouds layers don't draw on the sides of the screen where it's shaking, probably because its a Screen overlay and draw only what's on the screen, the shaking screen commands make some part of the map appearing while the player not moving

Is it possible to fix this issue ?
Maybe by letting the "Screen overlay" drawing bit more than what the player see to avoid this



Hello again. I was aware of that issue as it bug me in my game too. But I wasn't sure how to fix it because it is inherent to the TilingSprite prototype of the rpg maker engine from which I built the plugin (If you put a parallaxe in the default map properties it will do the same if you shake the screen). 

But you made me look into it again, and now I found how to fix it by enlarging the overlays sprite container and offset it a bit. 

I'll upload a new version soon. But before that, I'll see what I can do for your previous request concerning the blending mode (if you still need it). Let's move this conversation on  discord as it will be more convenient since I need some info about that request. Don't worry I'll reply, even though it may sometime take a few days. 

You can contact me pm if you prefer.
 Regards.

Hello !

Thanks for the reply, I just sent you a friend request on discord