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Nani the heck! This game's story went in directions I wasn't expecting... It was great!

I didn't expect to like this as much as I expected to. I have almost all 23 achievements. Just need to get Teddy's route and a couple of other ones. :D

The character designs reminded me of some Flash animations/ games from the early Newgrounds days. It has a certain charm to it, almost like an anime South Park vibe.

Also, did the 30 days to make a game influence the 30 days you have to defeat the Demon Dragon? :P

And there were so many games mentioned in the: Play Videogames (Gain Sanity Option)

Are any of them previous games you've worked on? Or games you were playing while making this game? Or hints for what games you have in the works? XD

Something I was thinking about, maybe a possible "Insanity Route"? (You Interact with unique characters, or corrupted variations of the existing characters with alternate takes on the routes)

Though, this might require re-working/ figuring out how it all ties in with the other routes. XD

Makes me want to learn how to make a visual novel style game. ( I just need the time. ^_^" )

Anyways, great work on this and definitely gonna check out some more of your games!

Thank you!

To answer your questions, yes, the 30 days to make the game did kinda influence the 30 in-game days; in fact the start/end dates of the main story are the same as that of MGGJ11. As for the games mentioned, they're all previous games I've worked on.