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(+1)

This was a fun fishing game!

The theme was nicely integrated (maybe it could’ve gone a bit deeper, but it worked well as is), and the mechanics felt smooth and thought out. The “smushify” part wasn’t immediately clear—I didn’t realize it worked automatically—but once I figured it out, it was fine. The animation to smush was cool also :-).

Nice variety in fish types and their characteristics, and the different fishing rods added a good sense of progression. It really kept me playing, wanting to unlock new rods and discover what else the game had to offer.

The pixel art looked good and cohesive. The SFX and audio matched the overall vibe perfectly🎵

If I had to give any tips for even more fun, maybe you could add items or abilities based on the fish you catch—like bombs you can drop, a dash move, or ink to hide from fish and move more freely. Just ideas—but honestly, the game already feels complete and has a strong core game loop.

Really fun to play and a solid, well-made entry for our jam. Keep it up! 🐟🔥

(+1)

Yes did it ;-) Got my keys! 


Thanks, really appreciate the feedback!! :DD

I'm glad you enjoyed the progression of the game, coming up with new rods and fish was one of my favourite parts of working on the game :)

I like your ideas for potential new features! I think it would be really cool to expand more on the bullet hell aspect of the game, giving the bobber new abilities to avoid obstacles and get around more freely, and the ones you suggested are really cool!

Congrats on beating the game!! :D