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This was a pretty fun game! The enemies felt like a threat without being to difficult to kill. I felt like killing enemies didn't reward me with enough time to keep going (maybe I just need to be better lol). I really liked the grapple mechanic but felt like the gun was pretty much useless. Over all a really well made game that was fun to play. Nice Job!

Thanks so much for the feedback! I didn't prioritize my time properly, so I was only able to try balancing the game a few hours before the deadline, which is why it caused some issues (like the amount of time killing enemies rewarded). I wholeheartedly agree with the gun critique, it was supposed to counter a ranged enemy that was supposed to be in the game, but due to the build breaking last minute I had to remove the enemy, making the gun pretty much useless as you said haha. I still plan on updating the game after the jam, and those two points are the main ones I really need to address. Again, thanks so much for taking the time to play my game!