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The presentation is great, really evokes 80s PC games. I pretty quickly got to a point where all of the enemies are reduced to zero attack, and then I just cleared boards one after another, until tiring of it at turn 102. Fixing that of course would just be a matter of more delicate tuning. You could make something pretty nice from here!

Wow, thank you for playing for so long! I'm planning on fixing the difficulty curve by making a chest tile that prompts you with an option to pay to open it, hopefully fixing the overpowered shop.