Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits)

Hello! I am having the same issue with lots of old examples and new examples. I am using a 1050 ti and the problem started after I updated my drivers a few weeks ago. I did not mind but now it is also incredibly slow on some particle effects that used to run fine.  Pd I am using the steam version.

After testing it a little bit more, it just random crashes with different events. 

It crashes when adding or removing particles, also crashes when changing sprites with this message:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event2
for object uiChanger:

local variable _spr(100007, -2147483648) not set before reading it.
at gml_Script_ui_reload_particle_part
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_ui_reload_particle_part (line -1)
gml_Object_uiChanger_Step_2