It’s possible, I would ask you to try and disable it and see if the problem still happens.
I’ll explain why I think this. “Preload Anims” loads all images of a scene to memory on the start of a scene to make transitions faster, however, Banana (Dazed 1) is the biggest scene in the game with about 400 images, and all together they take about 1 GB of memory.
Since you have 4 GBs of RAM, the game engine requires about 1-2 GB on Android and the scene is using another 1 GB, your device is probably already using 2 GB or about there, so the preload anims is not beneficial for your case as your device does not have enough memory for everything at once, and the game is force closed for using too much memory.
This is my theory however, please try it out and let me know if it works out.