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PolyTrack

A high speed low-poly racing game. · By Kodub

Suggestions & bugs Sticky

A topic by Kodub created Jun 10, 2023 Views: 32,484 Replies: 1,056
Viewing posts 381 to 392 of 392 · Previous page · First page
(+1)

Maybe a bit of a boring suggestion, but I think some kind of organizing system for the custom imported tracks would be really useful and appreciated if this hasn't been mentioned already. I've been enjoying playing some of the community campaigns that are shared in the forums here, like the weekly shorts, but it's left my import page a bit of a mess haha. It would be really nice if I could move tracks into folders or something

Developer(+2)

It's on my todo list! But it's probably not something I'll have time for anytime soon

hey kodub I lost my main acc and don't know the user token is there anyway I can get account back?

Developer

No, sorry there is no way to recover lost accounts currently!

that's unfortunate , but thanks for the help tho😅

(1 edit)

Whenever you are flipped upside-down while traveling upward in midair, vertical deceleration is slowed. Being at any sort of angle while midair can cause minor movement toward wherever the bottom of the vehicle is facing (depending on the context it may or may not be noticeable). However, there are multiple ways that it could be implemented into tracks, and it is a very minor affect. So, If it were kept rather than being fixed, there would be no difference with quality of gameplay, and track-makers could be more creative.

One other possible option would be to fix it but have a track piece that can enable it (with a more increased effect) and a track piece that can disable it, which would be a pretty unique feature in my opinion.

Hello Kodub. I would love it if you added different surfaces to the game (especially ice or wood) as it would add a lot more variety to the game and it would make the gameplay more interesting. 

Oh and grass

Developer

There is no plan to add different surfaces like in TrackMania.

ok cool i understand that u dont want it to be a tm knockoff but still, atleast have the different biomes have the correct surfaces

random question here but how did you get the AU at the end a bit differently i want to join ur clan cuz im ozzie too! thx (your plays r amazing!)

oh cool u just gotta use the flag emoji :D

THANKS!!!!!!!!!! <3 i love how good you are at the game lol im ur fan btw love the effort!!!!

(+1)

Add a Anything in the Game

  1. More Track Parts in the Shop Menu more Than 200,000,000 Track Parts
  2. Add a Cars on the Game: Polycarsnow, Polycarrally, Polycardesert, Polycarisland, Polycarbay, Polycarcoast and Official Car on the Planet 25 Cars
  3. Add a Shop Menu with an In-Game Currency
  4. Maximum Currencies Coins and Diamonds is 9,223,372,036,854,775,807 or 2^63-1
  5. Color on the Shop menu More Than 10,000 Colors with the Color Code
  6. Coordinates can be Show on The Editor
  7. Viewing Spreadsheet on the Microsoft Excel Name is (008)

The Current Version on this Game is 10.10.8

(1 edit)

I 100% agree. if u added like special skins and you could buy them with in game currency that would be super cool. also u could actually make some decent money from it if u had to pay for a different type of currency for limited edition skins. i would certainly buy things for irl money.

I agree with adding some form of currency, unless you need to pay for it. It would be easier (and more effective) to have ads to pay for server costs or to gain revenue. If microtransactions are added, five-year-olds will be reaching for their parents' credit cards. Also, it would be difficult to implement microtransactions due to how profiles work, and people would be really upset if they lost their account after having done a microtransaction.

true true

Developer

An in-game currency is something I want to do relatively soon! It would be used for buying skins and customization options for the car.

There is no in-game purchases planned with real money for now. I agree ads are better due to the target audience of the game being quite young.

kodub would you like to do a partnership where together we could make a poly track 2 would you be down for that

Fr

Adiciona uma aba para qualquer pista ser publica sem a necessidade de compartilhar codigo e sim apos a postagem no jogo. e porfavor adiciona um boost up de velocidade LOW HIGH and VERY HIGH

(+1)

Hi Kodub!

Thanks for the airbrake update but, can u add Speed Booster pads which u can place in the editor and different cars  in the future updates?

YESSSS

Hi Kodub,

I’ve been trying to reset my password on polytrack.fun, and the site says “Confirmation email sent,” but I haven’t received anything — not even in spam, promotions, or other folders. I’ve tried multiple times with the correct email but still no luck.

Could you please check if there’s an issue with email delivery or if my account is stuck? I’d really appreciate any help so I can get back to Polytrack!

Thanks a lot for your time,
– REGNAR

Developer

Hey!

That's an unofficial website that I have nothing to do with. You'll have to ask the owner of that website for help!

I think it would be cool if there was an overall leaderboard for community and official tracks.

Suggestion: you can also see how far ahead or behind you are to your pb (or a chosen run) if you have ghost car off.

If we don't have speed boost, can we have a Less Grip and More Grip to make track more interesting?

Hey, Can you add Copying/Pasting Objects, Or make it so that we can make custom objects?

So we don't really have to keep making the same object repeatedly..

Viewing posts 381 to 392 of 392 · Previous page · First page