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(+1)

That worked to get the game running. But you can turn off doing all the checks or showing them (It's a setting in Unity).

But I still had no idea what I was supposed to do. It says solve the puzzles on the left and right, but I couldn't see anything.

It loads a different room by walking to the end of the hallway.

What setting are you talking about specifically though?

(+1)

Player Settings:

WebAssembly Language Features

Enable Exceptions:

  • None
  • Explicitly Thrown Exceptions Only
  • Full Without Stacktrace
  • Full With Stacktrace

(You appear to have selected Full - because it's listing all the steps it is going through when I open the game.)

(1 edit)

Oh, that's the introduction when you start the game for the first time. Although since it's WebGL data doesn't get saved, so it plays the intro every time. I appreciate the help either way though!