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as mentioned in the stream, the most fun part is the characters + story. i think find a way to break up the JRPG combat encounters with story, so that the players will be motivated to continue, instead of chaining 4 combat encounters back to back like on the ship. i get that its the tutorial and youre also explaining how combat works between the combat scenes, but you should still figure out a way to show tidbits of lore so the player is encouraged to continue

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Wait, there was a stream/vid? Where? On twitch? Or youtube? I can't find it... Goddamn it I haven't been on agdg in ages either, it slipped my mind...

I've seen the graphic of my game getting 25 out of 50 in the thread, but I still can't find it. Would it have been deleted already?

Yeah, I'll fix it in the next update, good advice... 

Also I love the Barako fanart lol! I've been getting a lot of fanart of him lately...

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once the vods are split up, brimstone will post them here for you 

Okay... cool. Thanks for playing!