Thanks a lot for giving my game a shot and giving it feedbacks. May I know your CPU and GPU specs if you don't mind?
> The "ultimate" attack doesn't really feel worth doing.
I didn't provide enough info on the combo system, the idea is the weaves you do build up buffs so that when you execute the ultimate it would have a very big number.
> You can animation cancel with dodge if you press it right after an attack. Should probably not be possible.
This is intentional.
I'll address all other points, thanks a lot for the feedbacks, truly.
