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(+1)

Once again great work!

I wanted to share a bit more feedback as well. Based on what you said, I would definitely recommend keeping some clear communication within your team about what the goals of the game should be and if anything changes during development. Sometimes it can be helpful to have one person write up the goals of development and the game's direction. Obviously taking into account everyone else's input on the team as well. But by having one one document that everyone can reference it can help to clear up some misinterpretations on goals. For instance, if I tell someone I want a fighting game and they make a mortal Kombat style game when I actually meant I wanted an Arcade fighter like Double Dragon. 

Obviously everyone on your team still did great work, but it sounds like there was some confusion on the team that can be worth trying to address. Overall though, great work again! I hope you all get to participate in the next jam!