Really fun idea! I think the concept of having an enemy chasing you around and that being your camera angle is great. As some suggestions, I think making the camera feel more like its being controlled by a person or some kind of drone would help it to feel more dynamic. Like some basic headbobbing or camera shaking. Also small camera changes in perspective could help add to that effect. Being able to determine where the enemy is aiming could also be useful. There were quite a few times where I dodged the bullet but got damaged by it when it flopped onto the ground.
Overall I really like it though as a concept and I wish you were able to get it fully completed and submitted to the game jam on time!



