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(+1)

The settings menu doesn't work, windowed puts the game into full screen.

It needs music and what I'm guessing is roguelike elements. The game also needs better telegraphing with more of a delay between attacks. The second boss feels almost instant with his attacks outside his first slam.

Keep in mind to take more from Bloodborne instead of Dark Souls in terms of player allowed aggression, aka allowing the player to be aggressive instead of defensive with only attacking during weak points.

It has strong potential.

(+1)

Thanks for playing mate, the blacksmith definitely is a bit overtuned from what I saw, it's kinda a blind spot for me, as I get too used to playing the game haha. I hope you had a good time with it.

I did. Your game does have a good chunk of potential.