This is pretty good, everyone’s already praised the general art design but I’ll also point out that I really like the menu SFX in battle. I don’t know if you somehow got it from the same place, but the confirm option sounds exactly like ordering an attack in Medieval II Total War and now I want it for my own purposes.
I’ve never played Darkest Dungeon so I just played it like it was a Final Fantasy game and everything seemed to turn out alright, I beat all three battles without losing anybody though I did have to dance people around to make full use of the Cleric’s passive.
I couldn’t tell if the Fighter or Knight passives were actually doing anything, I wasn’t paying attention to the Fighter’s stats and was just sort of expecting to see a little buff icon or something.
Now that you’ve got battles working what’s your plan for the non-battle parts of the game? I feel like you could take it in a bunch of different directions.