I'm a:
- Short attention span
- Turn-based hater
So take my feedbacks with a grain of salt.
The combat system is quite interesting once I get it, but the tutorial is kinda long, and way too much information with lots of unique terminologies, it kinda tests my patient a bit. It's a tough situation, as the combat system has many pieces.
I think the story is quite important for this game, but I'm not feeling it (this is highly subjective), I just enjoy the combat mostly.