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Great proof of concept. The graphics/aesthetic goes harder than it should. My only issue is that it was difficult to control, which may be more a realistic depiction of spaceship controls rather than an issue with the game. What I mean is that in auto-hover mode, there was no real way of moving forward/backwards, yet in not-auto-hover there was no real way to move up/down.

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That's working as intended, since you're not really meant to move forwards at speed in hover mode, and not really meant to hover up/down in the manual mode. However I am interested in what you were trying to do that you felt you needed to do either of those things in those modes.

Moving through the one pipe with a turn. You need to move forward while maintaining altitude because you barely fit in it.