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(5 edits) (+1)

Can I ask some questions?

What game engine, framework, or language(I know you use Python, but are there other ones) did you use to make this game?
Is the game safe? Because it has 3 flags and one is from mcafee antivirus.

Also, I love the game, it is polished enough that it kept me entertained for hours. Please, if you can, provide a free version when this game becomes successful. Similar to Ravenfield, the Beta stops getting updates, but is still free for everyone, this is a great way to market your game by giving a chance for people to try it, so they can decide whether they like it or not.

And, don't listen to anyone that says your games are bad, this is amazing, plus being only 46mb for the amount of content this has is a flex, continue making this game please.

Errors and Issues I've encountered:
1.) Crashes mid-game and can potentially corrupt game saves.

2.) The game gets laggy when zooming out, if possible, have different lower quality sprites whenever a you zoom in a specific range. And delete the flags/armies when zooming out in a very large scale.

3.) People hating on this game for weird reasons, not all of them are gamedevs, but are judging free content. This isn't HOI4, it is a simple game similar to it. It is like the mix of HOI1 and HOI2, similar gameplay as HOI1, but similar graphics as HOI2. Ya'll be thankful this dev made this game free, I always wanted a real-time grand strategy game like this for free.

4.) The game scenarios, though not perfect, is nice. For now, it is just sandbox with different borders, but it will be great.

5.) I got confused on the politics, how do I like voluntarily join for factions?

6.) I prefer if building ports are half or lower of the time taken when building factories, my troops get stuck at islands when invading because those suckers(nations) don't build ports. This isn't a problem for large ahh-nations like Russia cause they can just build more and more divisions. But nations like Britain(Modern) and other small nations would definitely suffer.

(Tbh, this game isn't fixed in one scenario(which is great), plus it is as fast as HOI4)

Thanks for your questions. 

  • The game is made with python, using pygame as a graphics library.
  • I promise you that the game is safe, though it is a random executable from an unknown developer so I feel that it would trigger as a virus regardless of it's content. You can look at the community for conformation (if there was something malicious I'm sure it would've been commented on by now), but if you don't feel comfortable downloading it, don't.
  • The game is free; the popup that comes up when you download it is prompting for donations. Don't pay if you can't.
  • A bordering faction can invite you to join them if you are the same ideology, though it is random.

Also, you are right about a lot of the lag issues. Python is not fantastic for rendering, and it is the cause of the majority of the fps issues. I'm exploring using caching in more parts of the game to speed it up, with some good results (ex. right now, opening the side bar will halve the fps. Simply not rendering it every frame has gotten it up to 120 fps). For the crash issues, I am looking into improving error handling, which is basically nonexistent in the current build, as well as fixing the issues which cause the crashes in the first place.

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Cheers for the detail explanation.

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WHERES THE UPDATE IT HAS BEEN 6 MONTHS GAVGRUB