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Note for v1.2b:
Currently it seems that the REMOVE command removes a choice by id, not by text.
So both readme and the example story.txt are just misleading, while removing a choice is still possible by writing it as "REMOVE:2" instead of "Remove:[Yeah]" ( which, by the way, feels more right than doing it by text c: )

I tried my best not to touch engine code while making my game, but - it was possible to add a new choice with the same id. So i just added a check for that so i can modify existing choices instead of breaking the list c:

(+1)

ah, yeah... i updated the choice ID to be numerical instead of text to prevent issues with spaces but forgot to note that in the docs... in theory for "replacing/editing" a choice you can run REMOVE:# first in the same code block, but your suggestion is neater. I'll look at updating this soon, thanks!