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Thanks for the feedback! From all the feedback I've gotten these past few days, difficulty is definitely going to be my number one priority to fix after the jam! I'm still deciding whether I should just extend the timer or just change the values of each game element that reduces / adds time (or maybe both?). I'm plan on adding a few more enemies and items to the game (ones that are still in the code but haven't been fixed yet), then I'll try to spend a couple of days balancing all the values! Thanks for taking the time to play my game!