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I may have misunderstood this question so let me know if that's the case. When you roll a die after rerolling the prompt, this is outside of your challenge roll. So it doesn't matter if it was a success/failure or critical success/failure before. If you roll the same prompt, let's say someone dug up a scandal, and last round it was a crit success which everyone believed you and that someone was now in jail, and this time, you roll an odd number, it takes a bad turn. Maybe the person in jail was assassinated and people thought you are the one that ordered the assassination. Now you roll the resolve the prompt.

And don't worry about the questions! It's not that I don't want to answer questions but more like I personally feel insecure about the time travelling rule because I now feel like it's too convoluted πŸ’€ 

God, your LIs are depressing 😭😭😭And full of plot twists lol.

This isn't a potential LI! But they're now in the pool of potential LIs if you roll the one where a minor character becomes another LI.

> If you roll the same prompt, let's say someone dug up a scandal, and last round it was a crit success which everyone believed you and that someone was now in jail, and this time, you roll an odd number, it takes a bad turn. Maybe the person in jail was assassinated and people thought you are the one that ordered the assassination. Now you roll the resolve the prompt.

Ah, my question is what happens if you rolled an even and it takes a positive turn in the case you listed. Is it a normal or critical success?

The time traveling mechanic does seem really fun though! :) I’m asking because I really do want to try it out πŸ˜„

Also got it for the minor character, hope they aren’t too much of a thorn for me later haha.

I think this game sensed how much I like angst πŸ˜‚πŸ˜…πŸ˜­  reverse harem everyone forever pining ending unlocked πŸ˜‚

Sorry for the late reply. It's just a normal success! I love angst and drama so much. I'm glad the game gives you that lol