Hi!! TYOV is my first solo journaling game and I love it a lot!
So you should determine it before, but my philosophy is always, it's a solo game so you can do whatever you want haha.
Hi! It looks like your character's favourite game is just a reverse yandere simulator lol.
I'm not sure if I understand exactly, so feel free to ask more questions if I got it wrong.
To avoid a bad ending, you just need to lower the BE counter. And you can achieve that by rolling any d20 prompt and resolving it by rolling d6 that's either below your chosen attribute or equal to said attribute. The part of landing on a previous prompt and then rolling d6 to determine whether the plot thread has gone negative or positive is just kind of like flavoured text so that the players don't have to face the same exact scenarios over and over! Mechanically, it doesn't do anything. It can be an odd or even number, and that will have no other effect other than just for the story.
Hi! So if your happen to roll that Penelope is killed, you just let everything continue! Of course, this is ultimately your choice of how to interpret it, but personally, every time I rolled that plot twist (which had happened every single playthrough so far for some reasons), I just had her be dead permanently.
Hi! I'm glad you've found this game!
1) You don't have to roll for anything when it lands. If you've resolved the counter on the day of the BE, the BE is erased and you can just roll for a scenario like any other day. But if the counter isn't resolved, and a BE is triggered, treat the Bad Ending as just the epilogue of the story. So let's say if the BE is You are imprisoned by LI 1 because you've gotten too close to The Protagonist, then you could just write out the scene where that happens. There's no need to roll for the scenarios because the game ends right there. If you want to continue with the story, you could use the Time Travel optional rule where you pick a day to go back to. If you have a Date on the day of the BE that's not resolved. You can go for the date before facing the Bad Ending. This may lead to a situation where you just met with a LI and then they imprisoned you right after if that's what the BE calls for.
2) Plot twist is just to add flavor and surprises to your current story! You don't need to roll to resolve it.
Hope that clears things up. If not, feel free to ask questions and I'll try to clarify!
Sorry for the late reply! Thanks for the comment. I really enjoy reading it. I do love this genre a lot so I really want to capture the feeling of the genre while trying to gamify it a bit. Also, I'm always more into the idea of the original Protagonist not outright just being a petty female character in a story (I think people that read a lot of webtoons know what I mean 😭) so I love adding the protagonist becomes a Love Interest plot twist. Honestly thought, it's a solo game, I'll totally cheat and just add the protagonist as a Love Interest if I have too...
Aw, thank you so much! I do love cyberpunk, superhero things, and mafia stuff (fictional ones, obviously 😭). Alternate rules sounds fun! I remember some people really go into actual villainy things for their villain(ess) so perhaps there could be some new set of scenarios that are more on that side of things? It's fun to think of new scenarios either way!
It was such an enjoyment reading the Zine. I love the name of the zine. It's such a smart way to title a zine that's about TTRPG. The layout is crisp and clear (and it supports to humour cause the monster appreciator part makes me LOLed), the cover art has such great colours. The font for each articles fit so well with the theme and voice of the writer. And of course, all the articles are really insightful to read.
Creatures of Malaysian Folklore is going to be very helpful for when we play Monster of the Week or when I make skins for Monsterhearts2. I think there's a distinct lack of Asian culture in the English gaming space. I could find so many European or American folklore monsters or creatures. But I can hardly find any with any Asian inspired creatures except for maybe like nine tailed fox
My friend is doing Start Playing as well so that's very insightful to read about other paid professional GMs.
To think that the zine also packed in two game as well??!! It's such a delight to read the rules! Also a comic? It captures what I like about TTRPG so well.
And of course, shoutout to Mayamin Taufik! I remember reading the playthrough and omg I think I finished it in one sitting cause it was so funny and the story was very interesting to read. I'm so glad my game brought you back to writing cause you're a good writer!!! Casper my fav love interest (it's not just the ponytail alright???) even though he'd call me a WEEB It's a delight to see Maria back!! I love her so much and I was rooting for her to survive. Mayamin captured what makes me love solo TTRPG. I think there's always a pressure to "put out good work", be it fanfiction, fiction, play by post. There's always the fear of "is the writing good enough", "is the story making sense", "is the prose too plain". And my crime of "is the protagonist too much of a Mary Sue". Playing solo means I only need to please myself. At first, I was still stuck playing it like writing a novel, carefully planning the game and writing sweet prose because that's writing, right??? It's only when I let go of the pressure, and like Mayamin said, surrendered myself to write according to the prompts that I actually had the most fun. It's such a delight to read the article and I love the little art so much. They're so adorable.
The zine is extremely well made. Everyone did such a perfect job!!! Sending love!!!
Yay!! I'm glad the vertical layout works.
Yesss, I feel like our phones/laptops/PCs are our second brain, so it's so scary to have your "brain" get fixed. The old laptop died once already and had to get it fixed and I did end up losing everything 😭 So I honestly should've been more careful and backup everything. But oh well, I guess I thought it'd give me signs it's dying but noo. It just wouldn't turn on one day no matter what 😭
Thanksss! It's really sad and frustrating cause there are things I want to change/add/update for other bigger games as well, but it's pretty hard to do when I don't even have the original art anymore (and I don't think I want to redraw everything...)
But yeah! RatUV has an easy enough layout that I can definitely just remake it in another layout. I hope you like the new settings!
Aw you're sooo nice!! I think at the end of the day, I'm the only person that prefer the horizontal layout for entirely selfish reasons 😂I can squeeze more things in a horizontal layout for those one page ttrpg and that's kind of the only reason why I make it horizontal 😨I think from now on I'll just stick with vertical layout.
I should've made some rules more clear in the game rules. But sadly I've lost the original file so I think a new edition probably wouldn't happen any time soon 😭
I'm glad you have fun! I think me personally am a very "too many rules too many words I'm dizzy" person, so I try to make things easier (at least it has light rules in my mind???). I love rolling too so I get it! And 100% agree with the there's no wrong way to play a solo game mindset. It would be a lie if I say I've never "cheated" in a solo game lol
I wish your merfolk can collect all 100 artifacts soon!!
Hi
1. Yes. Feel free to do so
2. Yes. You can choose whichever one you prefer
3. You can choose freely. I personally have a mix of both. Sometimes I roll for it (even how many of them are present), sometimes I just go with whomever I want in this scene
4. Yes. You can use the reward whenever you prefer. You don't have to use it at all if you don't want it.