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Yep, I have no Linux to test, so it's PC only. But 35 sample shaders will be fixed in next update, tho it's only a skin shaders

Yeah I figured, that's why I shared the log output. Sampler numbers go even higher, I remember seeing 47 at least once. I don't know why this is an issue on Linux, but if you can keep the number of samplers within 32 in all cases, then it should work fine.