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Hey there! First of all, I want to thank you for your feedback — it’s incredibly rewarding to read such thoughtful and kind reviews like yours. I agree with every point you mentioned, especially about the save system. Unfortunately, due to time constraints, I wasn’t able to fully develop a complete save feature.

You also made a very valid point about the visual style of the save system — I realize now that I could’ve taken a more creative approach instead of borrowing so heavily from Undertale. The truth is, I was so focused on the story and visuals in general that I ended up letting some aspects slide, and the save system was one of them.

Since I had never attempted something like this before, I didn’t want to risk running out of time by diving too deep into features I wasn’t confident about yet. But yes, I do plan to release future updates — and especially a full remake of the game — using all the feedback I’ve received to improve it both narratively and mechanically.

I’m really happy to hear you enjoyed the visual side of the game. I put a lot of effort into creating a tense atmosphere, even though it's essentially a walking simulator. I also did my best with the dialogue, aiming to make it as immersive as possible within my limitations.

Thanks again for playing and for taking the time to share your thoughts!