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Probably one of the most polished entries to the jam in my opinion. While I thought the use of the theme was a bit basic, the rest of the game is very well put together. Levels are built up great, there's lots of sound and music and the player movement feel very nice (except maybe jumping off a vine felt a bit weird). Really nice entry!

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we didn't even prepare anything for this jam tbh and even though we start designing the game since the begining of the jam, most of the game were made in the last 3 day as in like 90% of the game and a lots of things were rushed, but i pulled an ungodly hours to polish it as mush as possible which end up in a

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also I was trying to make vine jump like the "mantis claw" wall jump in hollow knight