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For me it was a bit hard to see the theme represented (Go out, punch people in the face and come back^^).

But i really like the fighting mechanic. When u fly up in the air and smash down on an enemy, just to get bounced up from that again. With good level design u can get a juicy flow. 

Good work!

Thank you!
Originally the levels were going to be more explicitly circular and loop-like but I couldn't figure out how to make each level unique and fun like that so I pivoted to having the loop aspect just be that the player has to loop back to the start.

Ah okay, i see. 
I can imagine that it was a good amount of work to get the movement and fighting mechanic round and balanced. And that can be a good base to build a cool game around it now :)