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Thanks so much for playing and for the thoughtful feedback! Really glad you enjoyed the art, music, and vibe! Completely understand the frustration with the lack of incentive to shoot - you're absolutely right, and it's something we hoped to improve. We had plans for a combo system (like fire fizzling out on dirt, fire and water canceling each other, etc.), plus more level-based mechanics, but unfortunately ran out of time. Art took up a big chunk, which left less room for programming. We're always looking to improve, and your feedback really helps. Thanks again for playing and for being passionate about its potential, it really means a lot! :)