We don't have a set financial goal, like an amount of sales or revenue we'd like to hit. We'd just like for people to give the game a try and hopefully enjoy it and think it was worth their time and purchase :)
...this is subjective of course, but if we just wanted to make a "cash grab", we'd probably not make a female-protagonist game after our previous two gay focused games, haha.
Snake:Byte's a game we wanted to make as devs, and we're grateful for anyone who supports us making our living making games we enjoy.