Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I had a similar experience when I first packaged a game for HTML! It worked perfectly on PC, but as soon as I tried the HTML version, everything fell apart.

Making this in just 72 hours is genuinely impressive, and it clearly shows the direction you were aiming for. I can see the vision you had for the project. Some developers spend months just to get a playable demo together, accomplishing something like this in a few days is amazing!

I'm excited to see what your next project brings, whether it's another jam entry or something you have more time to develop 😊

Thanks, I really appreciate you following my progress. Right now I'm focusing on game jams because they help me learn quickly and make the most of my time. I'm not ready to commit to a specific project yet, since I'm working on broadening my skillset as a generalist developer. The goal is to build a solid portfolio and get ready to step into the industry, solo or as part of a team.