My plan was to try to make the character floaty as if it was on the moon or smth, but I wasn't able to manage the time properly to test out the movement and animation, making the character very awkward as you have seen (also I sped the walking animation a lot because of the tapping sfx it makes when it walks... gotta learn how to slow that down).
There was a weird issue with the sfx and music, so that is smth that I have to def work on.
Thanks for the comment! I'll def learn more and make better games in the future. :)