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There is something really funny about rummaging through my rucksack and pulling out two handfuls of exhaustion...

Really enjoying this, I got far more sucked into it than I expected.  Really love the use of ASCII art for the environment and the simplicity of the deck-building mechanics!  I did not try it with a screen reader, so I can't speak on that functionality, but I appreciate the decisions you made to go room-by-room rather than tile-by-tile and not being particular on enemy and NPC placement.

Nice, glad you're enjoying it.  It was a game jam game, so it's a little limited, and there are definitely some things I'd change if I were making it a "real" game.  But it was fun to experiment with making a game that would be screen reader capable.