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Very calming and relaxing gameplay! The visuals are great, but I'd be curious to see how your game would play differently if the viewport was a little more zoomed out so I could see more of each scene—I felt like was up in every character's face for all of the interactions! 

I also noticed the white seams while the camera was moving. I've seen similar, sub-pixel oddities in Godot when having position smoothing enabled for its camera but it's unclear if that would apply here since y'all are using Unity.

Lastly, the puzzle mini-game didn't seem to trigger for me, though I was able to successfully complete the other two mini-games. Thanks for making and sharing your game—I had fun exploring and playing!

Thank you for the feedback! The puzzle mini game was to the right of the cat but it is on our to do list for fixes to make it more explicit.