Yeah, I agree. I scoped big and this was supposed to be the introductory level, so I wanted to keep things super open ended and optional (which led to detriment w this being the only level, there being virtually little to no challenge). One of my favorite parts of kirby games is return to dreamland (wii) on magalor's ship and there were time trial rooms where you had to master the niche properties of every ability! I just thought that would be unfair to do that from the jump. Yah, I noticed the lack of background elements too, I had an intricate static background to go along with the moving background elements, but it looked weird so I removed it last minute. I do plan to work on the game after the jam, so I'll be sure to take the feedback in mind! Thanks for playing!