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(1 edit)

I like these card games, and it had a nice resource aspect of it. First turns were a bit difficult because I didn't know what to do, but later it got quite easy and I manage to beat hell, moving always some specials cards to the lands next to it as reinforcement. 

The limit of cards was weird, because I assume they could go out of screen and I didn't see anything. Maybe adding some explicit limit would have been nice (and the possibility of your units to die or to discard them to properly manage your resources. For sure that would give another strategy touch)

And the whole time I was looking at the right History bar, with "No events yet". I beat the game and nothing really happened at all. Was that a future development or I got unlucky and no remarkable events happened to me? :'(

I would really enjoy some extension of this, it was really fun!

Thanks for playing! I didn't get it working properly until the day of the deadline and noticed the problem with the cards popping off the screen too late. I decided to level up the dupes for the combat cards to keep the number of cards down, but I couldn't come up with a good solution for the structure cards. I will try to improve it in a future update!