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Honestly, I didn't want to stop. The attention to detail is insane. Your team took an idea and fully fleshed it out. It feels way out of scope for just the two day jam. Fantastic job. I loved the flow. Now, I don't even know if this is the right direction for this game, but I try to make it a habit to give some level of criticism; I wonder if a speed scaling factor could be applied to the whole game as time goes on. For example, eyeball speed increases and so does customer frequency or maybe order timers decrease. A little bit more chaos may go a long way here.

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I made some bank though :) 

Thank you, much appreciated! We're glad you had enough fun to not want to stop!

For sure, some difficulty scaling is necessary, especially if players keep going that far! 

Echoing the same! Thanks so much for playing and glad you had a great time :)