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(+1)

I have 2 suggestions.

  1. Add the ability to the “Note” to change the color of the mark on the map to make it easier to find those harvestables.
  2. Add a hint tone (toggleable setting or key item) that only plays if you enter a room that has a hidden treasure to find, a button to press, a switch to flip, etc.
(+3)

Thank you!
There will be some sort of secret radar in the future ^^

For the notes, I've been considering doing something like this. I'll see what I can do!