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Agergo100

247
Posts
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Topics
144
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A member registered Aug 17, 2018 · View creator page →

Creator of

Recent community posts

Add tutorial.

You literally put SuperHot to shame. Nice job. 👍

👍

nice

Android 15

The UI on Android is so small that it’s difficult to change the slider. Especially the double slider.

You did pretty well. It’s more forgiving than Heavens Pinball with lives. Also, every one of your games has NO SOUND. Why?

(8 edits)

Here is the guide for the blind maze:

  • S
  • K
  • I
  • L
  • L
  • I
  • S
  • S
  • U
  • E
  • L
  • O
  • L image.png

I have 2 suggestions.

  1. Add the ability to the “Note” to change the color of the mark on the map to make it easier to find those harvestables.
  2. Add a hint tone (toggleable setting or key item) that only plays if you enter a room that has a hidden treasure to find, a button to press, a switch to flip, etc.

No sorry

(1 edit)

Uploaded and ready to play.

Breast Quest: Rewrite

Future information will also be there.

Soon I will release a demo but Gdevelop 5 is pissing me off when I try to export the game.

We have faster notes.

It’s too simple that it would be called a game. Where is the challenge?

This game would be good if that hand bug was fixed at the game not being so slow.

Are you wondering what the Glory Inflation does? When you defeat an enemy or enemies, you enter the Glory Inflation part. You have to charge for a powerful spell to inflate the target(s), default breast but after you unlock the ability to determine what kind of body part you want to inflate. In this game, only 3 kinds of inflation are going to be breast, belly, and butt.

We have the following:

  • Attacking
  • Countering
  • A blue slime as the enemy
  • Enemy chooses moves randomly
  • Better damage calculator

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I recommend making a code archive.

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I set the lines from 3 to 5. image.png

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We need more of this.

I finally managed to run it properly. But I still think what kind of game it’s going to be. One option is a rhythm game and the other is an RPG game. This way or another way this will be an inflation game. :P

Here is a preview of my next game. I have to fix a few things such as the note chart won’t work and set the note speed to be synced. image.png

(2 edits)

Suggestion: Shape Relics A special relic that allows you to summon shapes as an ally and has 6 variant bases of the 6 Fei. You can only have one active Shape Relic.

For explain:

  • Oyon shapers (misc type)
    Replace a random not-matching color Oyon with an Oyon shape. Oyon shape acts like a normal Oyon except it can’t be cursed.

  • Assist type
    Summon shapes at your heart and you can shoot with them.

  • Fighter type
    Summon a shaper to fight for you and/or destroy their core.

  • Mage type
    Summon a mage shape that charges to cast a spell. That spell can be a healing, buff, or give you an amount of fei. Enemy shapes attack it to prevent using that spell.

  • Puff Fish (Fighter type)
    It can’t damage shapes but can destroy cores. Eats cores to increase its size and detonate front at the enemy. Explosion damages the enemy x the amount of consumer cores.

I locked this topic. Check the last devlog.

Funny game.

Nothing. I having a break from game development. Maybe I rebuild the whole game.

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Bugs in demo:

  • In gallery, Stella is locked even though you already defeated her
  • On the victory screen you can click on the “End turn” button
  • AI sometime just do nothing
  • You can get cheat card
(3 edits)

Gacha is cheese-able

  1. Get 100$
  2. Go to the Gacha machine and save
  3. Use the Gatcha machine to get this ability (if you roll something else, just load and try again)
  4. Repeat until you have 3 of the same ability You can make a huge amount of money, Renpy is a bad choice for a game with a Gacha-like feature.

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(+50% money)

Good

Did you lose your Discord server?

Yes

Hey Lamongus Can you add a bio for Orangedette and Mirtil? In the screenshot, you can see how much space you have for the bio. 9 line of “MMMMMMMMMMMMMMMMMMMMMMM” if you want to re-create that. image.png

I forget the W\L counter and you have to press Esc to leave the level.

Sneak peek. image.png