Oh lol no problem, thank you! ^^
NoseBecc
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The shapes during normal fights are one of the main features of the game and are here to stay, I'm afraid! Though there is a lot of balance work left to do, for sure.
Does alt+tab not work for you? I just tested it and I have control over everything after tabbing out of the game. If you have more info on this bug, I might be able to fix ^^
Ooh you're probably playing the Itch.io version! This one is old and didn't have the volume sliders. They've been implemented in the newest one.
Mmh... I don't know what to say about your keyboard being locked though, I can tab out of the game just fine, but it's a bit worrying for sure. I'll take any info you have! If I can understand what's happening, I might be able to fix it in a future build ^^
BE Witches will be released on Steam eventually yes! I don't have a release date currently.
Here is the Steam page: https://store.steampowered.com/app/1448620/BE_Witches/
Not every track has been released yet, but you can find most of them here:
https://soundcloud.com/commodorekulor/sets/be-witches-demo-ost
Thank you!
There's been a huge update in October actually! I've been releasing new builds monthly since to fix various bugs and improve all sorts of things.
This is all Patreon only stuff though. I do plan to release one last free public version once more work is done, but that's the gist of it so far ^^
The overworld sprites will change based on rank yes! Though I can only guarantee a change at rank 3 and 5 currently since it would be a lot of work.
Sorry about the mushroom tunnels thing, that's a bug I wasn't aware of... I'll make sure to fix this in the next version.
You won't be able to get back inside normally, so for now you'll need to use debug mode to get back inside:
Hold Enter and Left shift, then press F2 and you'll hear a jingle indicating that debug mode has been activated.
Then, press Left control to enable the ability to walk through any door (you'll need to leave and come back to the current room for it to take effect).
I recommend pressing Left control again once you're done to disable that mode, and then doing the same key combo as before to disable debug mode (Hold Enter and Left shift, then press F2).
I also recommend saving in Biscotti so this doesn't happen again!
Haverping is correct, smashing a star reveals to what star(s) it's supposed to be connected, then to which stars these ones must be linked to, and so on. It might be easier to smash every star and remember which ones are the first to react.
But yeah, these constellation puzzles have been causing a lot of confusion, I'll improve them to make them easier to understand in the future! Sorry about that...
Thank you very much!
The new version lets you recalibrate at any time by pressing tab, I which should help with this. If not, you could also try deleting the settings.ini file in the BE_Witches folder in Appdata/Local.
There have been other reports of cursor related issues though, which I'll definitely have to look into.
