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the font quality is so strange in the first cutscene. instead of scaling text up, you should change the font size override, if that's a thing in your version of godot. also, the ghost being unshaded contrasted to the heavily shaded ground looks very odd. also, the first cutscene has no audio for some reason. the concept is good but the platforming doesn't feel great, just tweak a few numbers, add coyote time, etc. the music is good but it's way too quiet. overall, pretty good game but not something i'd play in my spare time.

Hi! thanks for the feedback... It may be a bug as the font looked fine to me and same throughout all cutscenes... I also added audio, and could hear it... I had a lot of ideas to make platforming great, but an unexpected trip took away the time I needed to implement. Thanks for playing!